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Post by bluetide on Nov 14, 2016 20:07:57 GMT
Correct me if I am wrong but I thought one of the main selling points with the Eternal Dungeon was to reward players that are active in the game vs players that afk.
To this end I think it could be a good idea to make it so that it does not overwrite what you are doing when you enter a dungeon. So if you are carving / crafting / tsing / fighting or whatever that continues in the background and the dungeon comes in a new window like when you click on event realm before you go into any of those boxes you keep doing what you were doing before.
I think this would add a lot more incentive to the dungeon and truly reward active players. When I look at the dungeon I weigh my options on what is best for me to do right now. Descending into the dungeon would take a lot of time and the rewards at low level floors are so small.
I do not even know if this is possible but I think it could be great for the game, get more exposure to the dungeon feature and promote more feedback on it and give great ideas on improvement of it in the future.
Hell the gold / xp rewards could even be removed if this was possible and people could just farm the points all day while not making their character suffer.
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Post by joeybeanz on Nov 15, 2016 5:20:20 GMT
That doesn't make any sense, you can't be in two places at once.
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Post by azunyan on Nov 15, 2016 10:29:32 GMT
I agree with Joey. Honestly just make the dungeon give 1.5X the rewards you would usually get from battling and call it a day.
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Post by terribletank on Nov 16, 2016 10:05:53 GMT
I responded to pretty much this exact topic in the dungeon quest thread, come join us so we dont have a split thread for dungeons avabur.boards.net/thread/1407/quests-dungeonIn short my suggestions were this - My dungeon suggestions: Bigger rooms with more mobs, with a guaranteed room drop that's bigger, while the boost improves the room drop. Improved rewards or time reduction to compensate for lost time. Unique equip slots for dungeon rewards. Of course, also add a quest, why not?
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Post by Vysn on Nov 21, 2016 14:58:38 GMT
This particular suggestion won't be happening, so closing the thread.
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