Post by gandor on Apr 2, 2016 10:49:00 GMT
The UI up top is still a little sloppy and a lot of people aren't satisfied with how it looks. I've come up with yet another alternative, only this time I added in some useful information that I think most players would be quite glad to be available from the main screen at all times. Sorry mobile users, but because you can only see three columns at once there is simply no way to display all the most useful information at once for you unless Vysn complete re-writes the UI. So for now, I hope what I've come up with will satisfy (nearly) everyone.
I was unable to copy-paste from notepad without it turning into a hot mess, so here it is in picture form! (It's just text though, how weird is that?)
The category labels are just to explain the justification I used for why I put what information in which category, they would not be shown in-game.
So as you can see, by adding a 6th row along with a few more bits of information, it will be a much better experience for all players. No longer will they need to hunt through various windows to see the most important information about their characters. Fame, house level, damage and armor are all worth seeing right up front, in my opinion.
Not everyone will like this setup of course, but there are zero setups that will appease everyone. However, I think this is a step in the right direction until Vysn gets a chance to make significant changes to how the entire UI is structured.
I was unable to copy-paste from notepad without it turning into a hot mess, so here it is in picture form! (It's just text though, how weird is that?)
The category labels are just to explain the justification I used for why I put what information in which category, they would not be shown in-game.
So as you can see, by adding a 6th row along with a few more bits of information, it will be a much better experience for all players. No longer will they need to hunt through various windows to see the most important information about their characters. Fame, house level, damage and armor are all worth seeing right up front, in my opinion.
Not everyone will like this setup of course, but there are zero setups that will appease everyone. However, I think this is a step in the right direction until Vysn gets a chance to make significant changes to how the entire UI is structured.