|
Post by yutiko on Jan 30, 2016 23:30:28 GMT
Add tradeable drops, or the ability to purchase (with crystals/plat/fame) infinite stamina for X hours.
|
|
|
Post by hctibavonos on Jan 31, 2016 22:00:11 GMT
1) Wouldn't this kind of fly in the face of already existing stamina boosts? 2) Isn't "hours", imperative term here, a bit long? I'd say 5 minutes of stamina is fine. Perhaps something like 5/10/15 min purchases.
|
|
Kajin
New Member
Posts: 28
|
Post by Kajin on Feb 1, 2016 16:30:26 GMT
Initially I dismissed this as something that might not be wanted given the game design. It got me thinking about an alternate version of a stamina idea though. Rather than hours how about deal in individual stamina. Maybe we have a stamina bank we can turn off/on, that we can slowly build up through drops or perhaps purchases. When the bank is on then stamina is used out of it whenever our normal stamina runs out and stops once we are there to refill the normal stamina. The size of the bank might be something we can increase with a house upgrade.
|
|